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We make mobile games
people can't put down

rolomob is a mobile game studio that designs, builds and ships addictive games for iOS and Android, made for fun, retention and that one-more-run feeling.

$ shipping on App Store · Google Play · cross-platform

Unity C# Unreal Godot Swift Kotlin C++ Cocos Blender Spine Photon PlayFab Firebase GameAnalytics Addressables Shader Graph Unity C# Unreal Godot Swift Kotlin C++ Cocos Blender Spine Photon PlayFab Firebase GameAnalytics Addressables Shader Graph
Select your game

Games we have shipped

Start yours →
Casual · Arcade
★ 4.9

Hyper-Casual Hit

A one-thumb arcade game tuned for retention, soft-launched to a sub-cent install cost and scaled to millions of downloads.

UnityCasualRetention
App Store· Google Play
Idle · RPG
★ 4.7

Idle RPG

Deep progression, prestige loops and an offline-earnings system that keeps players checking back all day long.

IdleProgressionC#
App Store· Google Play
Puzzle · Narrative
★ 4.8

Puzzle Adventure

Hand-crafted levels, a charming cast and a hint economy balanced for both fun and healthy monetization.

PuzzleNarrativeLevels
App Store· Google Play
Multiplayer · PvP
★ 4.8

Realtime Multiplayer

Sub-100ms matchmaking, authoritative servers and ranked seasons that keep the leaderboard red hot.

NetcodePvPServers
App Store· Google Play
Runner · Arcade
★ 4.9

Endless Runner

Procedural levels, unlockable characters and juicy combos built for shareable, clip-worthy moments.

RunnerProceduralCombos
App Store· Google Play
Power-ups

One studio From idea to install

From the first paper prototype to a chart-topping launch. Every part of your game, designed and built under one roof.

Game Design

Core loops, progression and meta systems that turn five minutes into five hours.

Core loopsMetaEconomy

Mobile Game Dev

Native-feel iOS and Android games built in Unity, tuned to a buttery 60fps.

UnityiOSAndroid

Art & Animation

2D, pixel and 3D art, characters and juicy VFX that pop on a small screen.

2DPixelVFX

Multiplayer & Backend

Realtime multiplayer, leaderboards, cloud saves and live events that scale.

RealtimeServersCloud

LiveOps & Monetization

Ads, IAP, battle passes and events tuned to keep players (and revenue) coming back.

AdsIAPEvents

Publishing & ASO

Store pages, soft launches and App Store Optimization that win installs.

Soft launchASOUA
The levels

A process built to ship fun

Lightweight, transparent and obsessed with whether the game is actually fun. You always know what we are building and what is next.

1Level 1

Prototype

We turn the idea into a playable build fast, then test the only thing that matters: is it fun?

2Level 2

Produce

Art, code and design in lockstep. A vertical slice first, then we build out the content.

3Level 3

Polish

Game feel, performance and that one-more-run juice. We sweat every frame and tap.

4Level 4

Launch & Live

Soft launch, tune the funnel, then global launch with events that keep players coming back.

High scores
  • 01Games shipped20+
  • 02Downloads5M+
  • 03Avg. store rating4.8★
  • 04Made by gamers100%
Inside the studio

Built by players, for players

RoloMob is a gamer-run mobile game studio. You work directly with the designers and engineers who actually ship the game, people who care about frame rates and fun in equal measure. No fluff, no fun lost in handoffs. Just games people love to play.

  • Fun is the only KPI that matters
  • Ship it, then make it juicier
  • 60fps or it does not count
  • Players first, always
Insert coin

Let's build something ridiculously fun

Got a game idea or a build that needs to hit harder? Tell us what you are dreaming up and we will tell you how fast we can get it onto the stores.