Hyper-Casual Hit
A one-thumb arcade game tuned for retention, soft-launched to a sub-cent install cost and scaled to millions of downloads.
rolomob is a mobile game studio that designs, builds and ships addictive games for iOS and Android, made for fun, retention and that one-more-run feeling.
$ shipping on App Store · Google Play · cross-platform
A one-thumb arcade game tuned for retention, soft-launched to a sub-cent install cost and scaled to millions of downloads.
Deep progression, prestige loops and an offline-earnings system that keeps players checking back all day long.
Hand-crafted levels, a charming cast and a hint economy balanced for both fun and healthy monetization.
Sub-100ms matchmaking, authoritative servers and ranked seasons that keep the leaderboard red hot.
Procedural levels, unlockable characters and juicy combos built for shareable, clip-worthy moments.
From the first paper prototype to a chart-topping launch. Every part of your game, designed and built under one roof.
Core loops, progression and meta systems that turn five minutes into five hours.
Native-feel iOS and Android games built in Unity, tuned to a buttery 60fps.
2D, pixel and 3D art, characters and juicy VFX that pop on a small screen.
Realtime multiplayer, leaderboards, cloud saves and live events that scale.
Ads, IAP, battle passes and events tuned to keep players (and revenue) coming back.
Store pages, soft launches and App Store Optimization that win installs.
Lightweight, transparent and obsessed with whether the game is actually fun. You always know what we are building and what is next.
We turn the idea into a playable build fast, then test the only thing that matters: is it fun?
Art, code and design in lockstep. A vertical slice first, then we build out the content.
Game feel, performance and that one-more-run juice. We sweat every frame and tap.
Soft launch, tune the funnel, then global launch with events that keep players coming back.
RoloMob is a gamer-run mobile game studio. You work directly with the designers and engineers who actually ship the game, people who care about frame rates and fun in equal measure. No fluff, no fun lost in handoffs. Just games people love to play.
Got a game idea or a build that needs to hit harder? Tell us what you are dreaming up and we will tell you how fast we can get it onto the stores.